WoLP - World of Lost Players
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A special map for IP games. The small continents all have a minimum distance of 2 sea fields to the next continent, so that no easy ground rising is possible. In an IP always the start positions of the factions change, but normal there are never two on same continent at start. All continents have their own advantages, but none has too much reachable at startup already, so that a faction gets a majority advantage at startup. SMAC + SMACX, Standard format 40x80 (click small picture to expand).
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4P - 4 Players at Gamma Centauri
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SMAC, Standard format 40x80
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New World
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SMACX, Huge format 64 x 128
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Not for You
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SMAC, Huge format 64 x 128
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Map of Terra
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I took as base the already existing map of the Earth, made by an unknown artist with name "Sparky",
corrected the distance relations between the continents and their size, compared it with the satellit map
of MS Encarta World Map, added hills, deserts and resources (gold, diamonds, iron, coal, oil) as we have in real at terra.
SMAC + SMACX, Huge format 64 x 128
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Naval Action
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SMAC, Huge format 64 x 128
Made by Cantrip
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Crater World
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SMACX, Huge format 64 x 128
Made by Cantrip
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Hades
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SMACX, Huge format 64 x 128
Made by Cantrip
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Narrow
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SMACX, Huge format 64 x 128
Made by Cantrip
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Navalaction
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SMACX, Huge format 64 x 128
Made by Cantrip
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Riverworld
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SMACX, Huge format 64 x 128
Made by Cantrip
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Dilithium Dad's map
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SMACX, Huge format 64 x 128
made by DD, modified version of the original SMAC huge map.
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New Great Planet
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A new map in a new medium size 52 x 104 (a new size between "Standard" and "Huge" that I called "Great")
for SMAC + SMACX (for both a special versions) and proposals for the faction's starting points, well balanced and similar start advantages for all.
Playable as PBEM and as IP. It's one of my favorite maps.
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New Huge World
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SMACX, Huge format 64 x 128, with additional new landmarks.
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